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In augmented reality (AR), a mesh is a digital representation of a physical object or environment. It is made up of a series of interconnected polygons, which are used to create a 3D model of the object or environment.
The mesh is used in AR to overlay digital content onto the physical world in a way that looks realistic and seamless. When an AR application is running, the mesh is used to detect the location and orientation of the device’s camera, and to determine how the digital content should be displayed on the screen.
The mesh can also be used to enable other AR features, such as occlusion (where digital content is hidden behind physical objects) or physics-based interactions (where digital content behaves realistically in the physical world).
Overall, the mesh plays a key role in the AR experience by allowing digital content to be anchored to the physical world and to interact with it in a believable way.
Here is a more detailed explanation of how the mesh is used in augmented reality:
Overall, the mesh plays a key role in the AR experience by allowing digital content to be anchored to the physical world and to interact with it in a believable way. It is an important part of the AR technology stack, and is used in a wide range of AR applications, including games, education, and industry.
Here are a few multiple choice questions about the role of the mesh in augmented reality:
1. What does the mesh do in augmented reality?
Answer: d. All of the above.
2. How is the mesh created in AR?
Answer: c. It is scanned with sensors, such as a camera or lasers.
3. In what types of AR applications is the mesh used?
Answer: d. All of the above.
Virtual reality (VR) systems rely on slightly different views for each eye to create the illusion of depth and immersion. This is because the human visual system relies on binocular vision, which involves the use of both eyes to perceive depth and distance.
When you look at an object, each of your eyes sees it from a slightly different angle. Your brain combines these two views to create a sense of depth and distance. VR systems mimic this process by displaying slightly different views to each eye, which allows the brain to perceive depth in the virtual world just as it does in the physical world.
Without this difference in views, the virtual world would appear flat and unrealistic, which would reduce the sense of immersion and make it difficult to navigate. By providing slightly different views to each eye, VR systems are able to create a more realistic and immersive experience.
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